Friday, April 21, 2017

Foul Language In Video Games


Re-used this picture, but that's okay!

Since I mentioned it in my latest game review of Battlefield Hardline, I might as well dig deeper on this specific topic and explain my position. Foul language in video games... You can't really avoid it in this day and age. Back in the day, around the late 1970's to mid 1980's, very rarely would you ever find anything so questionable as to having a game be presented to the public and contain any sort of profanity in its text. Video games were made to be simple back then. Put in a theme that people will like, make sure the game plays well, and there you go.

Now the dynamics of game development have dramatically changed, and to the point where game devs have an immense amount of freedom as to what they can implement in their games. Many games today deal with some sort of dialogue and some sort of engaging text that will make gamers play the games. Even if your game has this one long intro cutscene where the gamer is shown what to do, even there would be a possibility of game devs slipping in some F-Bombs, D-Pads and the technical name of a donkey. Game devs simply have that kind of freedom now.

The ESRB Rating System has played a big part in allowing video games to be more flexible in how they present their content. You can have games rated as low as eC, or Early Childhood (rarely do we ever see this rating), and you can have games rated as high as M for Mature, which is where all the swear storms and excessive vulgarity come into play. A funny side note here is that as a child I was oblivious enough to believe that RP for Rating Pending was a rating so severe that the game would become a super special exclusive on store shelves. Yeah, my childhood...

Games rated M for Mature have the kind of content that adult gamers are generally looking for. Sit back, relax and listen to all the "creative" words of foul language fly like never before! Of course, that would be the mentality some gaming communities today seem to have, and in my opinion that's just unfortunate.

I would say that at least 80% (and maybe I'm being generous) of Mature games out there in recent history, let's say the start of the 2010's, include some form of foul language used by their characters. The setting usually takes place in heated scenes during gameplay where the characters get so angry at a situation that's going from bad to worse that they can't take it anymore. The characters let loose in bleep-worthy tirades that make them feel better, but I would ask; what is the purpose this serves?

Some gaming communities find it funny when they hear their favorite game characters cuss up a storm and verbally chew out other characters --Grand Theft Auto, Uncharted and Battlefield, I'm looking at you guys-- but I believe other gamers, with myself being included, wouldn't find these kinds of scenes necessary. There are some gamers, believe it or not, that actually appreciate clean dialogue, and this doesn't involve the game being cute and vibrant like Super Mario or even My Little Pony.

I believe that you can have a dark and gritty video game be made and leave all the foul language out. It is possible to make such a game. You can have all sorts of plot twists and character development that is M for Mature in tone, but you can keep the verbal outbursts to something as subtle as T for Teen or E-10+ for Everyone 10 and Up, and your game will still be successful.

Creativity in game development takes many forms, and this would be yet another form. You want your game to have an M rating? That's fine. Go ahead, but be prepared to lose out on key parts of gaming communities that are sensitive to such content that you are attempting to promote. If some gamers are sensitive to listening to foul language, then have your game feature an option in the Main Menu where gamers can adjust the dialogue where it won't be as foul. Plenty of games in the past have featured this option.

I don't overreact to foul language being used in video games, but the constant use of cheap one-line foul language dialogue does concern me. Many games just use swear words to use them, and I find this to be lazy. Swear words don't make a game good. Swear words, as I've mentioned in my Battlefield Hardline review, can bring a gaming experience down by trying to be too dark and gritty.

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