On the Gaming Journalist Gazette blog you may have noticed plenty of mentions that I make toward video games that are very popular to the masses. There are actually plenty of video games that I mention that I not only don't own but also don't 100% approve of. What do I mean by that? I mean that with the games I mention, such as Ace Attorney in the last post, I am not trying to encourage readers to just get up and buy such games.
When I talk about the Ace Attorney games I happen to point out that there are some interesting game mechanics in these games. However, there are a few issues I take with these games that have nothing to do with the theme of being in a courtroom. Some of the things that make up the Ace Attorney games come across to me as being completely unnecessary, and for the life of me I don't know why such jarring decisions that are made by Capcom are not noticed right away by gamers.
It's one thing for me to mention the good points of a video game, but it's another thing for me to actually whole-heartedly support a video game. This is how I can break down this post into a TL;DR format.
I generally like the idea of a chubby Italian plumber jumping on platforms and achieving his goal of protecting or saving the princess. I just don't always like how that goal is achieved. Nintendo doesn't always execute ideas the way that I kinda view them, but hey, that's just me thinking as a scriptwriter. A blue hedgehog running through loops and stopping a fat scientist from taking over the world sells itself in many ways. It's just that I don't always approve of how Sonic the Hedgehog gets the upper hand on Dr. Eggman.
There are some Mario games and Sonic games that I simply don't own because I don't (and won't) have the desire to buy them. There are some key factors of games that are deal-breakers to me, and no matter how cool I find the lead character to be in these games, if I don't like the core content of the game, I'm not going to invest in it. It's just that simple.
Some of the reasons for me not owning certain games just can't be explained on platforms like this blog. Those reasons extend far past the realm of just being a gamer, and I think I should just leave it at that.
I can take inspiration from any video game and pinpoint the best qualities of that game so that when I start developing my own custom game, I can reference the game I got my inspiration from. No harm in that. I just can't completely duplicate the feeling of said inspiring game, because otherwise I'd fall into that same trap of being like everyone else. As a content creator you have to find your own way. You have to find your own voice. You have to make something that stands out and says that "Hey! My dev team and I did that! That thing represents us!"
Now with all that talk out of the way, I will let you guys know that I am planning on taking some pictures of another gaming event that I'm going to very soon. Keep your eyes out for those pictures because it may just be the kind of interesting thing gamers are looking for!